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    The Atlantic is making a giant push into video games


    Daily puzzle video games are seemingly all over the place proper now, and beginning at this time, you’ll be capable to add a brand new cease to your puzzle rotation: The Atlantic.

    The publication is launching a brand new hub for its rising recreation choices, together with already accessible video games like Bracket City and Caleb’s Inferno Crossword Puzzle, in addition to some new puzzles. You’ll be capable to entry the hub on each the net and in The Atlantic’s app.

    Caleb Madison, The Atlantic’s director of video games, gave The Verge a demo of a lot of the video games accessible within the hub forward of at this time’s launch:

    Madison doesn’t essentially see The Atlantic’s video games as changing your visits to different every day puzzles. “I feel individuals have a reasonably ravenous food regimen for brand new video games, so I don’t assume coming to The Atlantic precludes any of those different superb video games which might be at The New York Times or Apple News or LinkedIn,” Madison says. “What I really feel like The Atlantic has to supply that’s totally different from these publications is just a little bit extra of a bespoken, artisanal aesthetic.”

    Madison additionally tries to convey an “aesthetic narrative element” to video games to assist them really feel “immersive and particular.” Bracket City, for instance, has some city-themed parts sprinkled all through, just like the “fan mail” e mail being mayor@bracket.metropolis.

    Like with The New York Times, some facets of The Atlantic’s video games will solely be accessible when you’re a paid subscriber. Bracket City and all of its archives are free. The full archives for Stacks, Fluxis, and The Atlantic’s every day mini crossword will likely be behind a paywall, nonetheless; nonsubscribers will solely have entry to the three most up-to-date puzzles for these video games. All of the Caleb’s Inferno crossword puzzles are unique to subscribers.

    Madison says he has “a variety of plans” for extra video games, together with long-form video games of some form. “I’m attempting to make no assumptions as to what that might seem like and simply forge ahead creatively to see what a extra layered day-to-day expertise can be like.” He didn’t wish to give something particular away, however he says, “I’m excited to innovate within the recreation area and convey distinctive and genuine, long-form recreation experiences to The Atlantic customers and to individuals on-line.”



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