Video recreation consultants like Laura Kate Dale got here into 2023 with a variety of hope. Since 2020, accessibility in video games had grow to be a mainstream dialogue, bolstered by high-profile releases like The Last of Us Part II, and it appeared issues may solely get higher. Yet, because the yr drew on, she says, “there began to be indicators that, behind the scenes, accessibility development was slowing down.”
Now, that momentum has come to a relative standstill. Consultants talking to The Verge paint an image of repetitive conversations, combating to take care of fundamentals that ought to already be established, and a way that the broader {industry} has taken its foot off the fuel after the early months of the incipient covid-19 pandemic supplied an actual sense of hope that accessibility was right here to remain.
“The gaming tradition of that point is a mirrored image of catering to the disabled expertise, as a result of accessibility was sorely wanted by everybody,” says Kaemsi, a web-based broadcaster. “The rise of accessibility again in 2020 was nearly a promise that, after we began recovering from the lockdowns, the world would start thinking about everybody in all sides of dwelling, and all we wanted to do was give individuals an opportunity to recuperate from having to take care of such an unprecedented time.”
But as that restoration set in, the world as an alternative brute-forced a return to 2019 norms. Following lockdown successes corresponding to Animal Crossing: New Horizons, the bubble burst. As industry-wide downscaling began partway via 2023, devoted accessibility roles have been among the many first culled to save lots of money, in accordance with Dale. “Gigs began to be cancelled with out clear rationalization,” she provides, whereas these accessibility champions that remained have been informed “their budgets have been shrinking, or they have been anticipated to combat tougher to justify any new or extra experimental funding in accessibility.”
Things are but to enhance. Layoffs and studio closures proceed, whereas consultants who led the cost in 2020 are nonetheless combating the identical battles years later to take care of fundamentals. “It can really feel just a little defeating to focus power on combating for standardizing issues already confirmed to work and confirmed to win optimistic headlines from the video games media,” Dale says.
Despite the media’s worth as a option to begin, and keep, accessibility conversations, these optimistic headlines are additionally disappearing in a media panorama reckoning with its personal calamity (most just lately evidenced by Polygon’s sale to Valnet). As marketing consultant and content material creator Steve Saylor suggests, outdoors drained cyclical discourse corresponding to problem in Souls-likes and yellow paint, accessibility matters have principally fallen out of public consciousness. “There’s no nuance to that dialog,” he says. “People perceive accessibility is vital, however they’re not prepared to be taught extra past that.”
“We’re nonetheless attempting our greatest, however it’s tough.”
But that protection can be crucial for shifting accessibility ahead, offering publishers with a advertising and marketing incentive for accessibility options. “The much less publishers are imagining their large stab at getting comparable press protection, the much less they appear prepared to take an opportunity on a characteristic no one’s tried to supply earlier than,” Dale says. She factors to the in depth protection The Last of Us Part II obtained for its accessibility previous to launch as a significant motivator for others to observe go well with within the quick aftermath.
Now, she provides, accessibility consultants are more and more employed in scaling again accessibility, with the least backlash, to assist mitigate the {industry}’s lockdown-era overspend. This creates an setting that isn’t conducive to alter and enchancment, and saps power from an already often exhausted group. Professional alternatives have dried as much as the purpose that many advocates are wanting elsewhere for work, the place only some years earlier than there was hope accessibility may grow to be a full-time pursuit.
“We’re nonetheless attempting our greatest, however it’s tough,” says Saylor, earlier than including that he’s barely had consultancy work over the previous yr. “I don’t know when it’s going to choose again up once more. It’s been getting worse since 2023.”

Image: Cath Virginia / The Verge
Even when the decision does come, usually these presents will find yourself being rescinded. “I’ve had not less than three main AAA studios supply me accessibility consulting work up to now 18 months,” Dale says, “just for them to cancel the deliberate consulting work as a result of the funds for that work was withdrawn by administration.”
“People within the accessibility group are drained,” Kaemsi says, summing up what number of talking to The Verge really feel. Nor does it look to be enhancing in 2025. As relations fray between Donald Trump’s authorities and different nations, with many international locations issuing journey advisories to the US, “it’s getting tougher and tougher to even doubtlessly cross the border,” Saylor, who lives in Canada, says. “90 p.c of my work was within the US and if that’s gone, I don’t know what meaning for me going ahead.”
Similarly, with a lot of the gaming {industry} tied to the US, federal-level assaults on something resembling inclusion within the title of pushing again towards Diversity, Equity, and Inclusion insurance policies (DEI) are making it harmful for a lot of advocates to proceed combating for inclusivity.
There continues to be some trigger for hope
A aspect impact of so many consultants leaving the {industry} is that they’re additionally taking a lot of their information with them. While many studios are sustaining options applied in earlier video games, Dale says “information of why these options are applied, and why they’re dealt with in a particular method, is being misplaced.”

Per a number of sources, this has solely worsened because the {industry} embraces contractors as an alternative of full-time work, by which consultants are employed for a single undertaking after which let go, usually with out leaving a document of their information and practices behind, making communication even tougher.
Dale cites a number of events the place she was introduced in to seek the advice of on separate tasks for a studio solely to search out info wasn’t being disseminated throughout groups. “The finish result’s me being introduced in to show the identical lesson greater than as soon as, an indication that someplace alongside the road that information isn’t making it from one undertaking to the following,” she says.
Yet there may be nonetheless some trigger for hope. Games like South of Midnight, which incorporates amongst its spectacular accessibility suite the power to skip boss fights, show that accessibility stays a priority for a lot of studios. In asserting the Switch 2, Nintendo has signaled its first stuttering steps towards a extra holistic method to accessibility after years of cussed resistance. Elsewhere, main publishers, together with Nintendo of America, have agreed to share clearer and constant details about accessibility on storefronts.
These are small wins regardless of a broader {industry} slowdown round accessibility. If repetition is one sign of how profound that rut has grow to be, it’s additionally maybe an vital instrument for arresting this decline.
“Being repetitive, asking for options no one is delivering, and asking for groups to attempt options till it’s embarrassing to not supply them,” Dale says. “That’s the one method issues are going to alter.”