Monster Hunter Wilds’ marketing campaign is, in a way, a little bit of an prolonged tutorial—that is to not say it is not a blast, however chewing via the second half of it myself, I get the distinct feeling I’m solely simply scraping the tip of the gear grinding iceberg earlier than the endgame. And an endgame actually exists—within the type of Artian Weapons. Yet, some gamers are selecting to skip them in favour of vogue.
These Artian objects require you to knock over tempered, high-level hunts to grind for elements—as is RPG custom, they will then be upgraded with RNG-dependent boosts that’ll wall you off from the statline you need in case your luck’s something like mine. Mercifully, dismantling them provides you again your improve supplies, so it isn’t all dangerous—however I can undoubtedly see myself performing some playing on the forge as soon as I’ve wrapped up the marketing campaign.
Or possibly not, seeing as Monster Hunter Wilds does not have layered weapons but—see, ultimately, gamers are capable of unlock layered armour (basically a transmog or glamour system) saving you from trying like a neon freakshow that tumbled via a fantasy Hot Topic. Weapons, nonetheless, do not get this therapy. Which is an issue, as a result of a number of the Artian Weapons are uggo.
That’s possibly a little bit unfair—not all of them are eyesores, they’re undoubtedly hedging in direction of a really particular steampunk, clockwork/tech aesthetic. For a few of these weapons, that appears rad as hell, however vogue is a crucial a part of Monster Hunter’s endgame, and shoving gamers into anybody aesthetic is at all times going to be unpopular.
“I do not care how good they’re, I’m not utilizing them,” writes one participant on the sport’s subreddit to the tune of over 14,000 upvotes—sparking a flurry of settlement within the thread itself. “They actually make me want I may change the looks of my weapon,” provides one other. One even praises Capcom for making their class of Artian weapon sub-optimal: “Gunlance has been blessed with the Artian weapon being WORSE than the top recreation monster Gunlances.”
While I’m not there but, I can a minimum of verify secondhand that our construct guides do not mandate Artian weapons—take this Hammer construct information, for instance, which suggests a fully-upgraded Arkveld bonker as an alternative.
Not everybody agrees, but. In that exact same thread, the native Switch Axe enjoyer is proud of their lot: “Bro I’ve a buzzaxe chainsaw, how is that not rad?” Another fellow sw’axer concurs: “For actual, I don’t get it. Our sh*t is dope as fuck.” They’re not the one ones. A separate thread sees Artian weapon enjoyers rising up, although even Artian enjoyers concede that “layered weapons would clear up this problem with actually zero negatives.”
Personally, I believe it is fairly clear that not all of these items are made equal. While I do assume the Switch Axe’s buzzsaw appears to be like dope—and I’m keen on the foolish clockwork hilt within the Charge Blade, as a budding Dual Blades primary myself, uh, what occurred?
These issues seem like bent pool noodles dipped in steel, besides somebody caught a battery-powered fidget toy to the hilt of them—and I can not for the lifetime of me inform what they’re meant to be powering. Their solely function appears to be burning your arms with all of the sparks they’re spitting—totally dripless. Hopefully, layered weapons’ll be coming in a future patch to avoid wasting me from vogue hell. That or I’ll simply use a rank 8 weapon and skip the grind completely.