We’ve expressed a sure creeping exhaustion with dwell service video games greater than as soon as in these digital pages, and the catastrophic failure of Concord led to some predictions that the tide was lastly turning in opposition to them. But possibly not, too. GDC’s 2025 State of the Game Industry report says 33% of triple-A builders who responded to its annual survey are at present engaged on a dwell service recreation.
Across all respondents, 16% mentioned they’re engaged on a dwell service recreation, indicative of the truth that they are usually bigger-budget affairs, made by bigger studios and publishers that may afford to develop and preserve them. Interestingly, solely 13% of all respondents mentioned they’d be focused on making a dwell service recreation for his or her subsequent launch, whereas 42% mentioned they might not. 29% mentioned they did not know, or that it wasn’t relevant.
The GDC report describes the response as “combined,” which is maybe just a little beneficiant provided that near half expressed a agency lack of curiosity in dwell service growth. There’s positively some enthusiasm for it: Former Halo and Destiny producer Joe Tung, as an illustration, mentioned in a 2024 interview that the free-to-play dwell service mannequin “is so significantly better for builders and gamers,” as a result of “you’ll be able to suppose long run when it comes to what’s greatest for the gamers.” Tung’s Theorycraft Games studio is at present engaged on Supervive, a ‘MOBA battle royale meets hero shooter’ that is at present in early entry on Steam.
Some survey respondents mentioned in addition they noticed worth in dwell service video games, “not solely on the monetary aspect, but in addition within the participant expertise and group constructing.” Others, although, “famous their considerations about declining participant curiosity, inventive stagnation, predatory practices and microtransactions, and the chance of developer burnout. One of the most important points talked about was market saturation, with many builders noting how powerful it’s to interrupt by means of and construct a sustainable participant base.”
There’s little doubt that dwell service recreation growth might be dangerous and burdensome. Live service hits “generally is a profitable and sustaining enterprise mannequin,” because the GDC report says, however the dangers of failure are excessive and the fallout might be brutal: Rocksteady reportedly underwent a number of rounds of layoffs after Suicide Squad: Kill the Justice League didn’t catch fireplace, and Concord developer Firewalk Studios was closed outright. Even when dwell service video games are profitable, the necessity to maintain the wheels turning might be tough on builders: As we famous in 2019, shortly after experiences of “brutal crunch” at Fortnite developer Epic Games got here to mild, “dwell service video games have skilled gamers to count on a relentless stream of latest content material, and solely fixed work can ship it.”
The survey outcomes do not paint the ultimate, definitive image of the present state of dwell recreation growth. 58% of respondents come from the US, whereas the UK, Canada, and Australia account for one more 16%. Laine Nooney, affiliate professor of media, tradition, and communications at NYU Steinhardt, identified on Bluesky that the survey has “no statistically vital respondents from China,” and that solely two non-Western nations accounted for greater than 1% of the responses. The GDC survey itself states that some responses “might overly symbolize the experiences of builders within the West and will not at all times mirror the views of the worldwide group at giant.” It’s additionally notable that what precisely constitutes a “triple-A developer” is not nailed down.
Still, it appears unlikely main studios will hand over on the hunt to change into the subsequent Fortnite (or Apex Legends, Warframe, Diablo 4, take your choose) anytime quickly. The Concorde catastrophe reportedly has Sony backing off on its huge dwell service plans, however Suicide Squad writer Warner goals to go even larger on free-to-play and dwell service video games to keep away from the “risky” ups and downs of big-budget recreation releases. Coupled with the excessive share of builders at present grinding away on them, it is most likely truthful to say that dwell service video games are going to be with us for a superb whereas but.