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2021’s Chernobylite was a survival-stealth FPS set within the Zone of Alienation, solely a model of the Zone the place the legal guidelines of physics had been damaged and an entire lot of individuals with weapons moved in. The apparent similarities to STALKER ended on the idea, and Chernobylite was truly about placing collectively a heist crew, recruiting companions and reinforcing your base of operations between missions across the Zone. It was totally respectable—not nice, not horrible—precisely the form of recreation a sequel may enhance on in attention-grabbing methods.
Which is why it is excellent news {that a} Kickstarter for Chernobylite 2: Exclusion Zone has already handed its funding goal. It’s raised sufficient within the opening days of its crowdfunding marketing campaign to pay for a few stretch targets, specifically the choice to modify between third-person and first-person in play, and all of the weapons from the unique recreation being carried over into the sequel.
Chernobylite 2 guarantees to be extra of an open world RPG than the unique, one letting you construct your fame with three competing factions (scientists, mercs, and mutants), and likewise construct your character’s, er, construct. There are six courses to select from and 6 attributes to enhance, in addition to a bunch of expertise, that means you is usually a sharpshooting recon specialist or a crystal-powered techwizard if that is your factor.
You can respec on the fly, which is defined in-universe by the busted physics of the Zone. In the primary recreation once you died you had the choice to spend chernobylite crystals to change the timeline once you returned, within the sequel the twisted nature of timey-wimey stuff will allow you to “planewalk” to modify between character builds if you happen to all of a sudden must, for example, turn into a grasp of melee fight.
On that topic, Chernobylite 2 guarantees to have a brand new melee fight system. Other new options embody on-line co-op missions “embedded” within the in any other case singleplayer marketing campaign, and companions who act as academics slightly than simply basebuilding labor, and can assist enhance your expertise.
With greater than three weeks left to go, there’s loads of time for the Kickstarter to unlock extra stretch targets. Next on the record is first-person weapon customization at €125,000, which is at present €10,000, or $US10,285 away.