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    Path of Exile 2 devs acknowledge the endgame is ‘too extreme’ however are sticking to their weapons as a result of ‘the entire demise really mattering factor is definitely essential’


    Path of Exile 2’s first main patch of the 12 months will arrive later this week, with developer Grinding Gear Games saying it’s going to handle a number of widespread complaints concerning the sport, with extra enhancements to come back. One of the massive sticking factors for gamers has been endgame maps, which director Jonathan Rogers says it goals to make “extra rewarding” by tweaks to loot and monster numbers, and the texture of the endgame generally. The factor is, although, that a number of the stuff individuals are complaining about can also be the purpose of the sport.

    This patch will imply gamers can now try endgame bosses greater than as soon as, and can guarantee there are much less lethal explosions that seemingly kill you out of nowhere. All of these issues can be welcomed by gamers, however the largest criticism stays the truth that you get one probability at endgame maps.



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