Earlier this week, NetEase mentioned Marvel Rivals season 1 patch would goal key heroes for nerfs and buffs, together with dominant long-range duelists Hela and Hawkeye. Turns out that was simply the tip of the iceberg: the upcoming patch will nerf or buff a complete of 24 heroes (over two-thirds of the roster) and modify a number of seasonal bonuses.
First, the highlights. Here’s how Marvel Rivals’ hottest heroes are altering in season 1:
Hela 🔽
The Goddess of Death has been a menace and we’ll barely lowering [sic] her fight energy.
-Reduce base well being from 275 to 250
Hawkeye 🔽🔼
We’ll be lowering the medium-long vary injury functionality, decreasing the threatening fight radius, and barely enhancing the shut fight resistance for the avenging archer.
– Slightly scale back the unfold angle between each two Blast Arrows.
– Reduce the triggering distance of passive capability Archer’s Focus from 60 meters to 40 meters. Reduce the utmost further injury of the passive from 80 to 70.
Cloak & Dagger 🔼
Ty and Tandy will obtain a rise to their therapeutic functionality in addition to an growth to the protection space of their final capability.
– Reduce Dagger Storm cooldown from 15s to 12s.
– Increase the variety of dashes in Eternal Bond (final capability) from 3 to 4.
Jeff the Land Shark 🔽🔼
We’ll be adjusting the vary for his final capability so it now higher matches the warning marker. In addition, we’ll even be growing his therapeutic functionality.
– Adjust It’s Jeff! (final capability) vary from a 10m sphere to a 10m radius, 5m excessive cylindrical spell area.
– Increase the therapeutic of Joyful Splash from 140/s to 150/s.
Luna Snow 🔽
While we have loved her dropping the bass, we have made changes to Luna’s final capability to forestall gamers from abusing its therapeutic capabilities.
– Increase the interval for switching between therapeutic and injury in Fate of Both Worlds from 0.1s to 0.5s.
Mantis 🔽
We’ll be making Mantis a bit much less fleet-footed, decreasing her roaming help functionality.
– Reduce Nature’s Favor (passive) motion increase from 2.5m/s to 1.5m/s.
Across the board, these are smaller modifications than I anticipated. Health reductions, cooldown tweaks, injury changes—NetEase is being cautious about its first spherical of balancing. Of course, seemingly small modifications could make an enormous distinction: Hela’s lack of 25 HP means a number of heroes must land fewer pictures to kill her. Similarly, Mantis mains may be taking extra injury than prior to now she’s a slower, simpler goal. I’ll be curious to see how a lot these modifications transfer the needles on the official Marvel Rivals choose charges/win charges leaderboards, which point out Hela and Mantis presently dominate.
As teased earlier this week, three underperforming heroes are getting a thick stack of buffs, together with Black Widow and Storm, two of the least-picked characters proper now.
Captain America
Steve will obtain some enhanced survivability, permitting extra frequent getting into and exiting of the fight.
– Reduce the delay time for defend restoration after releasing Living Legend from 3s to 2s.
– Reduce Liberty Rush cooldown from 12s to 10s.
– Increase base well being from 650 to 675.
– Reduce the power value for releasing Freedom Charge (final capability) from 3400 to 3100; Reduce the extra well being supplied per second to self after releasing it from 110 to 100.
Black Widow
Natasha was very a lot in want of optimization when evaluating the discharge expertise of her skills in addition to a barely enhance to the specter of her final capability,
– Increase the vary of the primary impact of Edge Dancer from a 3-meter radius to a 5-meter radius.
– Reduce the time required for Fleet Foot to recuperate from 0 stamina to full from 12s to 4s.
– Reduce the time required for Electro-Plasma Explosion (final capability) to achieve most energy from 1s to 0.6s.
Storm
The Weather Witch wanted an total enhance to her injury functionality; We’re additionally optimizing the texture of her left-click projectile and the discharge expertise of her final capability.
– Increase Wind Blade projectile velocity from 100m/s to 150m/s and left-click injury from 50 to 55.
– Increase Bolt Rush injury from 70 to 80.
– After releasing Omega Hurricane (final capability), the bonus well being supplied for herself can be elevated from 350 to 450. Moreover, following its conclusion, the additional well being will not vanish immediately however will as a substitute diminish at a fee of 100 per second.
There’s much more nonetheless. Those arbitrary seasonal bonuses that give Hela and Hawkeye additional injury are getting toned down from 20% to fifteen%. Conversely, Luna Snow’s team-up with Namor and Rocket Raccoon’s team-up with Winter Soldier and Punisher is getting a buff. For an in depth accounting of all 24 hero modifications, learn the total patch notes.