Nvidia has introduced DLSS 4 at CES 2025, the shiniest new model of its mega-powerful upscaling tech. Not content material to relaxation on its laurels with DLSS 3, the newest model boasts of Multi Frame Generation, which the corporate says can ‘multiply body charges by as much as 8X over conventional brute-force rendering.’
Nvidia says the tech works in tandem with the remainder of its suite of DLSS applied sciences, and is Tensor Core based mostly. Latency is alleged to be halved for extra responsive gameplay, with enhanced picture high quality over earlier variations.
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‘This large efficiency enchancment on GeForce RTX 5090 graphics playing cards unlocks gorgeous 4K 240 fps absolutely ray-traced gaming’ the corporate says.
That’s fairly the daring efficiency declare, though for what it is value, the RTX 5090 appears like a monster of a card on paper. That plus some tremendous superior upscaling tech? We might properly now reside in a world the place ray tracing and mega-high body charges can go hand in hand.
It’s not simply body era that has acquired a contemporary coat of paint, both.
DLSS Ray Reconstruction, DLSS Super Resolution, and DLAA will now be enhanced by transformers, that are based mostly on the identical structure that powers AI fashions like ChatGPT and Google Gemini.
The RTX 50-series playing cards characteristic an AI Management Processor, Blackwell-enhanced Tensor Cores with FP4 help, and RTX Neural Shaders. It’s all AI, on a regular basis, it appears. Perhaps it is no marvel that DLSS 4 appears to have interaction body charge hyperspeed on RTX 50-series playing cards with all of the “enhanced” AI-based options enabled.
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These enhanced options are mentioned to enhance picture high quality with improved temporal stability, much less ghosting, and better element in movement. DLSS 3 is already fairly nice at this (as I discovered in my very own DLSS 3 vs FSR 3.1 testing), so I’m genuinely curious to see whether or not even a number of the smaller flaws that make it previous the older fashions at the moment are fastened.
It’s all properly and good in principle, however till I’ve seen it working in individual, I’ll hedge my bets. Still, DLSS 3 is mighty spectacular, so I’m excited to see simply how rather more efficiency and picture high quality can be found within the newest model.
But for Multi Frame Generation, it is RTX 50-series solely. That doesn’t suggest RTX 40-series house owners miss out solely, although, as enhanced DLSS common body era, Ray Reconstruction, Super Resolution and DLAA appear to nonetheless be on the desk if in case you have a (now final) era card.
So, DLSS has some critical upgrades. Bring it on, that is what I say. If we will be marching right into a future the place upscaling is an important element for gaming, I wish to see as many enhancements as Nvidia (and AMD, with FSR 4) can cram in.