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    Bioshock’s Big Daddy Ken Levine says that whereas he does not need to ‘underestimate’ AI, he is ‘not overly impressed’ by it, both


    Ken Levine, creator of the Bioshock collection—and now the top of Ghost Story Games, who’re engaged on Bioshock-like “narrative legos” recreation Judas—is not all that anxious about AI’s influence on the video games business but, even when it is obtained its makes use of.

    That’s in response to a current interview with Gamesindustry.biz, who requested him for his tackle the topic. “I do not need to underestimate it. I believe it is very highly effective,” he begins, although he is of the thoughts that it comes with a bunch of limitations too.



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