Factorio is understood among the many extra technical phase of its participant base as one of the vital, if not essentially the most, well-optimized items of software program in videogames. Yet its optimization-obsessed followers handle to push the boundaries of the factory-builder’s simulation anyway… after which use mods surpass them.
Thus was born the Eternity Cluster, this yr’s Factorio megaproject that noticed lots of of gamers community their factories utilizing a mod to create the God Factory, a system of factories designed to provide over 1,000,000 science per minute, or SPM. Where a traditional Factorio participant may have 30 or 40 SPM to beat the sport by launching a rocket, the God Factory’s maximalist strategy was to create as a lot because it presumably might.
“The most troublesome impediment has been not burning out engaged on the undertaking,” Hornwitser, one of many organizers and a developer on the Clusterio mod that made it potential, instructed PC Gamer again in March.
In the top the Eternity Cluster logged over 400 gamers clocking about 3,900 complete hours contributed to creating the God Factory. It’s the sort of big group occasion that PC gaming celebrates, that makes waves exterior its personal area of interest due to how cool it’s that folks got here collectively to collaborate on the factor they love in an odd new manner distinctive to them. One that depends, even, on turning the sport into one thing the builders by no means supposed.
After breaking that vast document by optimizing these networked factories, after all the Eternity Cluster crew needed to go greater. You can learn much more about that in our function on the Eternity Cluster.
As for what Clusterio and the Eternity Cluster’s creators have deliberate for the longer term now that Factorio has an enormous, well-received, planet-spanning enlargement pack? I shudder to assume, however it undoubtedly entails a hell of much more rockets.