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    Voin has the facility of a god, anime and black metallic album cowl artwork on its facet


    I’m a knight made from lightning and black metal. Perched on the parapet of an enormous gothic tower, I spy a dozen shambling undead within the valley under. I leap into the air above them, then plummet into the mob, exploding like a thunderclap, arcing electrical energy and shattered zombie bits in my wake. Sometimes it is cool when a videogame is only a massive dumb energy fantasy, and Voin—a first-person motion RPG simply launched into early entry—is precisely that, and seems like a strong first step on a year-long roadmap to a full launch.

    As it stands in early entry, Voin is just about precisely what the launch trailer exhibits, no extra, no much less. You are a cool magic knight. There’s loads of nasty undead in a (very scenic) darkish fantasy kingdom. You exit, you kick asses, you get loot and ranges and also you do it once more throughout a number of non-linear, semi-open world maps. There’s some enjoyable aerial motion, some spectacular spells and expertise (I particularly just like the anime-as-hell ‘backwards slow-mo leap to plunging sword strike’ means), and a satisfying slow-mo dodge mechanic. It’s good, dumb enjoyable—simply do not anticipate a lot story on this preliminary early entry launch.



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