As promised, the primary patch for Dragon Age: The Veilguard is reside, and never solely does it repair an honest variety of issues, it additionally brings some swanky new duds to the sport that you simply may discover acquainted.
The new outfit was launched to mark the Mass Effect-celebratin’ N7 Day, which was “quieter” this yr, largely due to Dragon Age: The Veilguard. You can snag it from a chest that may seem subsequent to the Lighthouse workshop after Harding’s “Singing Blade” is full—after the patch is put in, naturally.
Happy #N7Day! Make certain you obtain the most recent patch for #DragonAge: The Veilguard – there is a reward ready for you 💫 Instructions:- After patching, you’ll discover a chest subsequent to the Workshop- Chest seems after finishing the Harding Mission “The Singing Blade”- If “The… pic.twitter.com/hREYbTdnqiNovember 7, 2024
I will not lie, I am unable to say the outfit is definitely “acquainted” within the sense that I take a look at it and instantly assume Mass Effect. Looks extra Assassin’s Creed-like to me, one thing Ezio may placed on if he determined he was bored with all of the sneaking and parkour, and needed to only tank out for some time. It does keep it up what I suppose we will now name a convention, although: Back in 2010, Mass Effect 2 obtained some very swish Blood Dragon armor based mostly on Dragon Age: Origins, which had launched only a few months earlier.
There was undoubtedly no confusion about this armor’s origins.
Anyway, the meat of the matter is the patch, which makes no main gameplay modifications however handle just a few dozen bugs and steadiness points: “The Dalish elf within the Unwanted Guests quest is now an precise elf” looks as if an necessary repair for a personality who is meant to be an elf, however for me the spotlight must be “NPC necks not develop unexpectedly.”
With this primary patch out the door, EA mentioned it’ll “be supporting the sport with further patches sooner or later to assist make your enjoying expertise even higher.” There’s no indication as to when it expects the following replace to reach, although, so for now, if you happen to’re having points, hopefully this may assist. The full patch notes are beneath.
N7 Day Content:
- Rook can discover a new N7 day look within the Lighthouse. This is a beauty solely armor.
Bug Fixes:
- Fixed a problem the place DLSS choices may find yourself “grayed-out” on a 40-series Nvidia GPU.
- Eliminated the reason for a small variety of crashes.
- Updated XeSS model to 1.3.1.
- Fixed a problem the place some customizations weren’t utilized to the Inquisitor appropriately in .
- Fixed a bug that brought about Companion Skill Points to reset.
- Adjusted Companion Approval notifications so they continue to be on-screen longer as scenes finish.
- Harding now has arrows in her quiver and is prepared for battle.
- Global banter ought to not begin too early.
- Harding and Taash banter not repeats indefinitely.
- Fixed potential points that would happen if a participant quick traveled throughout a quest.
- Changing your get together members on the way in which to sure quests not breaks the digital camera for in-world missions.
- Updated numerous belongings to enhance visible efficiency over lengthy distances.
- Fixed a number of distance “pop-ins” on degree artwork belongings.
- Added collision to a number of belongings that had been lacking it.
- Fixed a minor texture problem with codex artwork.
- Added haptics to numerous interactions and occasions.
- Fixed lip sync in some ambient scenes.
- Adjusted audio steadiness on a number of belongings.
- Changing tools not disables helmet voice processing.
- Fixed a number of goal markers that had been spawning improperly.
- Cleaned up sure interactions between Skills that brought about them to not behave as described.
- Apparitions generated by Iron Veil will now assault .
- Entropic Spheres now behave correctly on vertical surfaces.
- Fixed a bug the place Taunt would typically be cleared early, which brought about enemies to disregard it.
- Fixed a uncommon problem the place Rogues wouldn’t maintain their bow whereas aiming down sights.
- Made the detailed-stats display screen extra readable.
- Balance modifications made to sure fights to match design intent.
- Balance changes made to a number of participant expertise.
- Fixed leashing exploits on main encounters.
- The Rage Demon’s Ring of Fire ought to now be appropriately dodgeable in all conditions.
- Slowed down the speedy raven in Hossberg.
- Adjusted creepy corpse motion whereas they moved on/off-camera.
- The Dalish elf within the Unwanted Guests quest is now an precise elf.
- Fixed a uncommon blocking problem within the Sea of Blood quest.
- Halla ought to not float throughout the In Entropy’s Grasp quest.
- Fixed a blocking problem within the Pinnacle of Its Kind quest.
- Adjusted timing on epilogue textual content playing cards.
- NPC necks not develop unexpectedly.
- Corrected cases the place NPCs wouldn’t correctly take a look at one another or at Rook.
- Long hair ought to now correctly mesh with sure armor.
- Fixed a number of points with make-up in character creation.
- Venatori crystal VFX ought to now disappear correctly.
- Added scroll wheel help to the promote display screen.
- Opening the journal whereas on the map not causes it to proceed scrolling.
- The Achievements will now be gained correctly upon .