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    Oops: WoW’s hotfix to kind out Delve scaling has random mooks dealing upwards of 12,582,896 injury, with some gamers ‘smoked out of nowhere’


    As reported on by my fellow PC Gamer author Tyler Colp yesterday, Delves, that are World of Warcraft’s new sort of pseudo-dungeon content material designed to be accomplished with one to a few gamers, have been having a scaling downside not too long ago.

    I’ll spare you the total listing of particulars—since we would be right here some time—however the gist of it’s, solo gamers are floundering, groups are flying, and “unavoidable, highly-tuned injury” is commonplace. Well, Blizzard’s on the case—with a contemporary hotfix to kind them out. What might presumably go fallacious?

    (Image credit score: u/Wraithfighter on the WoW subreddit / Blizzard)

    This picture, shared by unfortunate sufferer Wraithfighter on the sport’s subreddit, reveals them getting hit for 12,582,896 injury through what seems to be a fundamental assault for some random bug. Considering the hotfix claims to have “lowered the injury scaling of many enemy talents in Delves whereas grouped with different gamers,” I by some means don’t suppose that is supposed. Just a hunch.



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