We had a wonderful time with free-to-play survival MMO Once Human: our assessment described the PvPvE open world shooter as deep and “surprisingly sticky.” We’re not alone in liking it, both: Steam assessment scores are “largely constructive” and two months after its July launch there’s nonetheless over 100,000 concurrent each day gamers. Sounds like a well-received hit to me.
But that does not imply the whole lot goes swimmingly, and based on developer Starry Studio, participant reactions have not been universally constructive—or a lot enjoyable to learn.
“Since the beginning of Season 2, we have obtained numerous suggestions,’ stated the developer in its official Discord channel. “Some of it has been fairly demoralizing, however what’s vital is that it is made us conscious of how your expertise has been affected by the adjustments we have made.”
According to the submit, the complaints boil down to 2 essential points which have resulted in detrimental participant suggestions throughout Season 2: weapons builds and situation varieties.
“We perceive that the brand new season tags have resulted in adjustments to the meta-game, affecting construct and weapon selections, which has brought on some gamers to really feel like their earlier effort has gone to waste,” Starry Studio stated. “This was not our intention, so we plan so as to add a blueprint conversion function to resolve the difficulty.”
Blueprint conversions will permit gamers to swap the score of a weapon or armor blueprint with that of one other. The instance used within the submit: “The Last Valor (3 Stars) and Outer Space (1 Star) can swap blueprint rankings to develop into The Last Valor (1 Star) and Outer Space Blueprint (3 Stars).” That change will let gamers preserve utilizing the builds they like within the new season, kinda like transmog in an RPG the place you’ll be able to apply the properties of 1 set of armor to a different so you’ll be able to improve with out sacrificing your private fashion.
The second situation is one we see once in a while in multiplayer survival video games: some gamers need a grueling, punishing survival expertise, and a few do not. That appears like what’s occurring with Once Human’s situations:
“Some gamers expressed that sure tags had been designed poorly,” stated Starry Studio, “whereas others complained of getting too few situation servers with high-difficulty tags. Players tended to have conflicting opinions on the perfect variety of servers per tag and the tempo at which they need to be opened.”
In hopes of resolving this situation, Starry Studio is requesting, you guessed it, extra suggestions through a short survey, the place gamers can weigh in on which gameplay mode they like (PvE or PvP), what problem expertise they’re after (simpler, more durable, or proper down the center Goldilocks-style), and which situation varieties they like.
I attempted to trace down a few of this “demoralizing” suggestions to see what gamers had been saying, however I truthfully have not seen many complaints in regards to the weapon builds or the Season 2 situations. That would possibly as a result of the suggestions part of the official Discord channel submits messages on to the devs, moderately than displaying it publicly. One factor the latest detrimental Steam evaluations do point out is that Once Human’s servers get wiped frequently—just like how issues work in survival recreation Rust. That criticism I can get behind, and it is why I do not play Rust, both: despite the fact that I perceive why servers must be wiped, I simply don’t love my base and equipment getting reset each month, even when I can preserve my blueprints.
Again, it is price mentioning that regardless of some cases of detrimental suggestions, Once Human appears to be truckin’ alongside properly as one of many new video games of 2024. There are just a few clown emojis reacting to the dev’s announcement on Discord, however greater than twice as many coronary heart emojis. In my e book, that is a reasonably good signal.Â