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    Automatons beware: The subsequent main Helldivers 2 patch will overhaul armor penetration later this month


    I really like me some Helldivers 2, however I do not love me some automatons. From day one, it has been a little bit of a bummer every time the present Major Order wasn’t focusing on terminids, and there is a easy cause for that: It feels dangerous to shoot at a killer android with out reaching something. Because the automatons have so many armored enemies and the Helldivers have so few instruments to reliably punch via them, the loadouts that really feel worthwhile to deliver alongside have progressively grown fairly slim. Luckily, Arrowhead’s seeking to change that later this month.

    In a Steam information put up printed earlier at the moment, Arrowhead detailed its plans for sweeping fight steadiness adjustments which might be scheduled to go stay on September 17, 2024. As a part of its 60-day replace plan, Arrowhead has kicked off “in-depth opinions and adjustment of assorted methods, from weapon balancing and enemy conduct to total recreation mechanics.” The first overhaul on the docket: armor penetration.

    The September 17 patch will characteristic an “preliminary balancing go” adjusting the armor penetration values of “over 30 weapons and stratagems” with the goal of making certain Helldivers can deliver extra loadouts into the sphere with out ending up frantically retreating from a charging wave of robots as a result of their anti-armor stratagems are on cooldown. “Weapons such because the Autocannon, Heavy Machine Gun, and Anti-Material Rifle will likely be more practical, offering better loadout versatility,” Arrowhead stated. Flamethrower weapon enhancements are additionally within the works.

    In addition to retuning weapons, Arrowhead can be adjusting the enemies that’ll be on the receiving finish. Enemy automaton armor values will likely be lowered throughout the board, that means you will not want the heaviest doable firepower to deal with Hulks. Rocket-launching enemies will not fireplace fairly as many missiles, hopefully that means I’ll be capable of spend extra time preventing robots on my toes and fewer getting launched throughout the map. Armored bugs like chargers, impalers, and bile titans are additionally getting their armor values softened.

    “We are absolutely dedicated to making sure Helldivers 2 meet the excessive requirements all of us count on,” Arrowhead stated, noting all through the information put up that its adjustments are rooted instantly in participant suggestions. “We see the steam opinions and we hear you loud and clear.”

    The patch additionally marks Helldivers 2’s first foray into pre-patch beta exams. Over the final two weekends, Arrowhead’s been conducting closed beta exams for the upcoming adjustments. From the sounds of it, the studio’s hoping to broaden its playtests for following patches. “We’re beginning small to make sure all the pieces runs easily earlier than increasing,” Arrowhead stated. “They have been a testbed for this system and we intend to broaden it sooner or later and invite a greater variety of testers to playtest our upcoming updates.”



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