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    Baldur’s Gate 3 devs thought-about a first-person dialogue digital camera, weren’t positive it will have cinematics: ‘the following factor we all know they’re zooming in on a goblin toe’


    Baldur’s Gate 3: A Retrospective | PAX West 2024 – YouTube


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    Baldur’s Gate 3 builders Larian hosted a panel at PAX West in celebration of the 12 months since its launch, and it is a nicely deserved hour-long victory lap of a retrospective. While the creation of Baldur’s Gate 3 has been well-covered since launch, there are nonetheless fascinating issues to debate. Like the very fact it nearly did not have cinematics.

    “During early entry we weren’t positive if cinematics had been going to occur in any respect,” mentioned artwork director Alena Dubrovina. “We had a few proof of ideas and we had been nonetheless like, OK are we doing it? Are we not doing it? Then we determined to do it. We determined that the digital camera goes to be fairly far-off from the character and we’re by no means gonna zoom in as shut, and the following factor we all know they’re zooming in on a goblin toe.”



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