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    Tavern Keeper is straight away charming, narrated by a prolific audiobook actor, and has a furnishings system so freeform I already know I’m gonna lose hours to it


    I wrote a little bit about Tavern Keeper when Greenheart Games, a developer that is spent 10 years making it, confirmed it off to me over a video name earlier this 12 months. After sitting down, taking part in a little bit, and getting to talk with studio supervisor and director Patrick Klug at Gamescom, I’ve gone from curious to downright smitten with the factor.

    Tavern Keeper is a administration sport within the stylings of send-ups like Two-Point Hospital, whereby you handle, construct, and (very importantly) enhance a collection of inns in a fantasy setting with Discworld-come-D&D vibes. I am unable to communicate a lot to its mechanical trappings (as I’ve solely spent a short while with the demo) although they appear in depth at first look, with alternatives to min-max your bar to your coronary heart’s content material.



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