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    ‘I like tales the place you go and enterprise into the unknown’: Clair Obscur: Expedition 33 artistic director Guillaume Broche opens up on the RPG’s brilliantly bonkers plot


    I caught the latest reveal trailer for Clair Obscur: Expedition 33, and proceeded to make discovering out precisely what is going on on within the new RPG’s darkish fantasy world, which is dripping with the type of ‘finish of days’ vibe generally present in Final Fantasy and Persona video games, a high precedence as, merely put, it is a bit bonkers. As such, just lately having the ability to sit down with the sport’s artistic director, Guillaume Broche, to see the sport in motion and ask him about it was an actual boon.

    In Expedition 33’s metropolis of Lumière, annually the mysterious and seemingly omnipotent being referred to as the Paintress wakes up and, approaching a big monolith in the course of all the pieces, paints upon it a cursed quantity, ticking it down. As quickly because the Paintress paints it, everybody of that age turns to smoke and fades away instantly.

    The Expedition 33 group venturing forth to seek out and defeat the Paintress. (Image credit score: Sandfall Interactive)

    As such, the inhabitants’s most age is in decline. To remedy this, an expedition from the town is tasked with venturing forth into the unknown yearly to attempt to discover this Paintress and destroy her, ending her annual culling. However, so far none of those expeditions have been profitable, resulting in the operatives of Expedition 33, the upcoming age group subsequent to ‘die’, heading off on their hail mary mission. As such, Expedition 33 finds itself on a race in opposition to time to seek out and finish the Paintress.



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