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    Clair Obscur: Expedition 33 inventive director speaks in regards to the darkish fantasy RPG’s gorgeous Unreal Engine 5 graphics: ‘It’s a key basis for the studio to actually search for the newest know-how’


    One of the video games I’m most trying ahead to proper now in 2025 is Clair Obscur: Expedition 33, a unique-looking new darkish fantasy RPG being created by Sandfall Interactive. This is not only as a result of it affords a gameplay expertise near that of a traditional Final Fantasy or, in fight, a Persona recreation, of which I’m an enormous fan, nor that the sport sports activities a really distinctive twisted Belle Époque aesthetic. But additionally as a result of it’s utilizing Unreal Engine 5, and meaning its graphics look implausible, with notably delicate lighting results and extremely detailed textures. Check out the trailer beneath to get a style.

    Clair Obscur: Expedition 33 | Reveal Trailer – YouTube


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    So, having not too long ago sat down with the brand new RPG’s inventive director, Guillaume Broche, for a hands-off demonstration of the sport, I made a decision to ask him in regards to the studio’s use of Unreal Engine 5 and what it dropped at the desk for the dev staff.



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