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    Deadlock wins the award for greatest placeholder UI textual content I’ve ever learn with this one-line character bio calling certainly one of its heroes an a**gap


    Now that Valve is acknowledging that okay, sure, Deadlock exists, we’re free to debate its wonderful vibes. A significant piece of the hero shooter MOBA’s aesthetic is in fact the heroes themselves: a colourful forged of occultists, interplanar anomalies, and—based on its unfinalized character backgrounds—at the very least one asshole.

    As you may learn within the message that pops up once you launch Deadlock’s closed playtest, Valve considers the undertaking to be in early growth: All of the artwork, talents, UI textual content, and nearly every part else at the moment in-game might change earlier than its unspecified launch date. 





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